12 January 2007
In connection with Microsoft Research and Microsoft XNA Technologies, Aces Studio is proud to announce the winners of the recent Request for Proposal (RFP) for development of a computer science curriculum utilizing FSX as the technology platform:
- Bruce Gooch (University of Victoria) for “Team Based Learning Using Flight Simulator X”
- Marc Bolas (University of Southern California) for “Look Ma, No Hands! FSX for simulation-based labs and education using a head mounted device.”
The following people were awarded for proposals related to the advancement of the XNA platform as well:
- Kelvin Sung (University of Washington Bothell) for “XNA Based Games-Themed Programming Assignments for CS1/CS2”
- Andy Phelps/Jessica Bayliss (Rochester Institute of Technology) for “Assessing Games Across Introductory Computing Curricula using MUPPETS and XNA.”
- Jim Whitehead (University of California Santa Cruz) for “Enhancing CS1 and a CS Gateway Course at UC Santa Cruz with Computer Game Projects using MUPPETS”
- Thomas Goulding (Daniel Webster College) for “Developing freshman problem solving and programming skills in the most demanding and engaging Game based development environment.”
There were many well-written proposals, and the selection process was very difficult. We’d like to thank all those who submitted proposals, and encourage you to consider any further RFP’s we may solicit.
Abstracts of the funded proposals will eventually be posted.
The winners of these awards have been invited to the Microsoft Academic Days on Game Development in Computer Science Education, on February 22 – 25, 2007 (aboard the Disney Wonder cruise ship).
For more information on this program, visit the Microsoft Research RFP site.