Update from the Dovetail Games Flight Team

Earlier this year, we announced the development of our new flight simulator, which generated an incredible amount of excitement in the community. We would like to thank you all for the tremendous amount of interest and support we have received so far.

Based on your feedback, we have been focusing on three key areas: visuals, performance and experience, all of which are instrumental to the hobby. In order to further enhance these areas, we have made the decision to postpone the release of this project.

In the meantime, we expect to have a detailed development update for you in the New Year. As a team, we are incredibly excited to share what we have been up to! Until then, we hope you have a fantastic holiday season and look forward to making 2017 a great year for flight simulation.

-Dovetail Games Flight Team

FSX Admin

The multi-award winning Microsoft Flight Simulator X has landed on Steam along with 100+ add-ons from the best publishers and developers. Take off from anywhere in the world, flying some of the world’s most iconic aircraft to any one of 24,000 destinations. Take to the skies in the world’s favorite flight simulator!

2 Comments

  • I can only speak for myself, but as a flight simmer since the mid 1980’s I have seen many many flights sims come and go and I have had almost all of them. The impression I get is that as far as non-combat flight sims go, FSX remains the benchmark. Some still hang on to FS9, many have migrated to P3D and a few to X-Plane. Despite “trying out” these other flight sims, I can bet you that everyone still hangs on to their copy of FSX (be it boxed or Steam FSX or both).

    I have tried your Flight School and found it merely OK. The price was incredibly low, so I didn’t judge it too harshly, but it definitely was not something to make me abandon FSX (I know it wasn’t intended to). I found the graphics really horrible, despite the supposed new eye candy.

    Now, in terms of your upcoming flight sim, the topic has probably been talked to death on the forums, but here is my 10 cents worth. I strongly suspect that all it would really take for us to finally throw away our old copies of FSX, is something that is almost exactly the same as FSX (like P3D), but also:
    1. runs in 64-bit
    2. supports our old FSX/P3D add-ons
    3. supports modern operating systems such as Windows 10 and
    4. supports modern equipment, such as Oculus Rift.

    That is all, don’t try too hard or go overboard with something we don’t recognize or understand. You don’t have to give us completely new and expensive ORBX or fake-looking scenery (eg Flight School). We can use our old add-ons for that or buy new ones if and where we like. Just give us a reasonably priced, 64-bit FSX which will run on modern systems. For that I will abandon FSX and ignore the expensive X-Plane and P3D.

    • Hi tjitah.

      Your wishlist is understandable, however with software development not everything plays nicely with each other. For example, you can’t have a 64 bit engine which supports modern PCs and operating systems while at the same time supports add-ons developed a decade ago. Additionally, every individual simmer has a wishlist like yours unique to them. This is why we have made the decision to create a stable simulation platform which supports up to date content from your favorite developers so you can fly the way you want to, rather than trying to be all things to all simmers right out of the box.

      Thank you for your feedback and support,

      Aimee

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